Claymore Trap Misc
ID: 123 · HT_CLAYMORETRAP
Properties
| Max Level | 5 |
| Attack Type | Misc |
| Element | Fire |
| Hit Type | SKILL |
| Target | Place |
Prerequisites
Shockwave Trap
Lv 1
Blast Mine
Lv 1
Available To
Hunter
Description
Claymore Trap
Max Level: 5
11Requirement: Blast Mine 1, Shockwave Trap 1
Skill Form: Trap
SP Cost: 15 SP
Cast Time: Instant
Cast Delay: 1 Second
Setting Range: 3 Cells
Splash Range: 5x5 Cell Area
Element: Fire
Description: Sets a Claymore Trap that is visible
and explodes when stepped on, hitting a 5x5
area around the target cell with Fire damage.
This skill ignores DEF and MDEF and damage
modification cards for size and family, but
not elemental property. This trap will affect
Players in PVP zones, including the user.
If not tripped by the end of the duration, the
trap will turn back into a Trap item on the
floor and can be reclaimed.
Consumes 1 Trap.
[Lv 1]: Trap Remains 20 Sec
[Lv 2]: Trap Remains 40 Sec
[Lv 3]: Trap Remains 60 Sec
[Lv 4]: Trap Remains 80 Sec
[Lv 5]: Trap Remains 100 Sec
Damage equal to:
Skill Level * (DEX + 30) * ((INT + 100)) / 100)
Level Details
| Lv | SP Cost | Hits | Range | Cast Time | Delay |
|---|---|---|---|---|---|
| 1 | 15 | 1 | 3 | Instant | 1.0s |
| 2 | 15 | 1 | 3 | Instant | 1.0s |
| 3 | 15 | 1 | 3 | Instant | 1.0s |
| 4 | 15 | 1 | 3 | Instant | 1.0s |
| 5 | 15 | 1 | 3 | Instant | 1.0s |
Used By Monsters
| Monster | Level | Rate | State | Cast | Delay | |
|---|---|---|---|---|---|---|
|
|
Ashi Clan Leader | 5 | 5.0% | Attack | 0s | 300s |
|
|
Pitman | 5 | 5.0% | Idle | 0s | 300s |
|
|
Rekenber Soldier | 5 | 25.0% | Idle | 1.5s | 30s |
|
|
Rekenber Soldier | 4 | 5.0% | Anytarget | 1.5s | 10s |
|
|
Shinobi | 5 | 5.0% | Idle | 0s | 300s |
|
|
Sniper Shecil MVP | 5 | 20.0% | Idle | 0s | 10s |
|
|
Sniper Shecil MVP | 5 | 5.0% | Attack | 0s | 5s |
|
|
Twinorc | 5 | 5.0% | Attack | 0s | 300s |