Fire Pillar Magic

ID: 80 · WZ_FIREPILLAR

Properties
Max Level5
Attack TypeMagic
ElementFire
Hit TypeMULTIHIT
TargetPlace
Prerequisites
Available To
Wizard
Description
Fire Pillar
Max Level: 5
9Requirement: Fire Wall 1
Skill Form: Magical AoE (Placed)
SP Cost: 75 SP
Range: 9 Cells
Cast Time: 1.8 Sec - 0.3 Sec Per Skill Level
Cast Delay: 1 Second
Duration: 10 + 10 Sec Per Skill Level
Element: Fire
Creates a Fire Pillar trap effect on the targeted
cell. Tripped when any monster (or player
in a PvP area) walks over it. When tripped,
the trap delivers Fire property on a 3x3
area around the tripped cell.
This damage ignores 50% of Target hard&soft MDEF. While the
target is taking damage from Fire Pillar,
it will not be able to move until all the
hits have been dealt. You can not have more
than 5 Pillars active at any time.
Damage equal to:
70% per hit
Additionally, gains +2% MATK per hit for every level of Fire Wall learned

Level Details

Lv SP Cost Hits Range Cast Time Delay
1 75 -3 9 1.8s 1.0s
2 75 -4 9 1.8s 1.0s
3 75 -5 9 1.8s 1.0s
4 75 -6 9 1.8s 1.0s
5 75 -7 9 1.8s 1.0s

Used By Monsters

Monster Level Rate State Cast Delay
Acidus (Gold) 3 1.0% Idle 0s 30s
Amon Ra MVP 11 100.0% Idle 0s 2s
Amon Ra MVP 11 100.0% Idle 0s 2s
Amon Ra MVP 11 50.0% Attack 0s 2s
Chepet 5 5.0% Idle 0s 5s
Clock Tower Manager 5 5.0% Idle 0s 5s
Gloom Under Night MVP 11 10.0% Idle 0s 5s
Heater 3 5.0% Idle 0s 5s
Heater Night Light 3 5.0% Idle 0s 5s
High Wizard Katrinn Mini 11 50.0% Idle 0.2s 2s
High Wizard Katrinn Mini 11 20.0% Attack 0.2s 0s
High Wizard Katrinn MVP 11 50.0% Idle 0.2s 2s
High Wizard Katrinn MVP 11 20.0% Attack 0.2s 0s
Kasa Mini 5 100.0% Idle 0.5s 30s
Kasa Mini 5 100.0% Idle 0.5s 30s
Lava Golem 3 5.0% Idle 0s 5s
Living Magma 5 5.0% Idle 0s 8s
Needlefish 2 5.0% Idle 0s 5s