Flasher Misc

ID: 120 · HT_FLASHER

Properties
Max Level5
Attack TypeMisc
ElementNeutral
Hit TypeSKILL
TargetPlace
StatusBLIND
Prerequisites
Available To
Hunter
Description
Flasher
Max Level: 5
11Requirement: Skid Trap 1
Skill Form: Trap
SP Cost: 12 SP
Cast Time: Instant
Cast Delay: Global Cooldown
Setting Range: 3 Cells
Description: Flashers are traps that activate when
stepped on. When activated it will have a chance
to blind all targets within a 3x3 area around the
trap. Flasher traps are invisible, but any player
who can see the Hunter laying the trap can also
see the trap until they move out of sight of it.
Use of any invisibility revealing skill will reveal
the trap. This trap will affect Players in PVP zones,
including the user. This trap is ineffective against
Plant family and MVP monsters. If not tripped by
the end of the duration, the Flasher will turn
back into a Trap item on the floor and can be
reclaimed.
Consumes 1 Trap.
[Lv 1]: Trap Remains 150 Sec
[Lv 2]: Trap Remains 120 Sec
[Lv 3]: Trap Remains 90 Sec
[Lv 4]: Trap Remains 60 Sec
[Lv 5]: Trap Remains 30 Sec

Level Details

Lv SP Cost Hits Range Cast Time Delay
1 12 1 3 Instant -
2 12 1 3 Instant -
3 12 1 3 Instant -
4 12 1 3 Instant -
5 12 1 3 Instant -

Used By Monsters

Monster Level Rate State Cast Delay
Magnolia 5 5.0% Idle 0s 300s
Puck 5 20.0% Idle 1.5s 60s
Shecil 5 20.0% Idle 0s 60s
Shecil 5 5.0% Attack 0s 5s