Sandman Misc

ID: 119 · HT_SANDMAN

Properties
Max Level5
Attack TypeMisc
ElementNeutral
Hit TypeSKILL
TargetPlace
StatusSLEEP
Prerequisites
Available To
Hunter
Description
Sandman
Max Level: 5
11Requirement: Flasher 1
Skill Form: Trap
SP Cost: 12 SP
Cast Time: Instant
Cast Delay: Global Cooldown
Setting Range: 3 Cells
Description: Sandman is a trap that activates if
stepped on. All targets in a 3x3 area around the
trap will have a (40+10*SklLV)% chance of being
affected by the Sleep status. Sandman traps are
invisible, but any player who can see the Hunter
laying the trap will be able to see the trap until
they move out of sight of it. Use of any invisibility
revealing skill will reveal the trap. This trap will
affect Players in PVP zones, including the user. If
not tripped by the end of the duration, this
trap will turn back into a Trap item on the floor
and can be reclaimed.
Consumes 1 Trap.
[Lv 1]: 50% Sleep Chance / Trap Remains 150s
[Lv 2]: 60% Sleep Chance / Trap Remains 120s
[Lv 3]: 70% Sleep Chance / Trap Remains 90s
[Lv 4]: 80% Sleep Chance / Trap Remains 60s
[Lv 5]: 90% Sleep Chance / Trap Remains 30s
Targets affected by the Sleep status will remain
asleep for up to 30 seconds. Sleep time is reduced
by the target's stats.

Level Details

Lv SP Cost Hits Range Cast Time Delay
1 12 1 3 Instant -
2 12 1 3 Instant -
3 12 1 3 Instant -
4 12 1 3 Instant -
5 12 1 3 Instant -