Sphere Mine Support

ID: 233 · AM_SPHEREMINE

Properties
Max Level5
Attack TypeNone
ElementNeutral
Hit TypeSKILL
TargetPlace
Prerequisites
Available To
Alchemist
Description
Sphere Mine
Max Level: 5
18Requirement: Pharmacy 2
Skill Form: Summon
SP Cost: 10 SP
Cast Time: 2 Seconds
Cast Delay: 0.5 Seconds
Duration: 30 Seconds
Description: Summons a Marine Sphere.
When damaged by allies or enemies, the sphere
moves away and starts a 3 second countdown
before exploding, dealing Fire property damage
in a 9x9 area based on its remaining HP.
Up to 3 spheres can be active at once.
The sphere gains additional HP based on the caster's VIT.
Marine Sphere Scaling:
+25 Max HP per VIT
[Lv 1]: Marine Sphere HP: 1200 + (VIT * 25)
[Lv 2]: Marine Sphere HP: 1400 + (VIT * 25)
[Lv 3]: Marine Sphere HP: 1600 + (VIT * 25)
[Lv 4]: Marine Sphere HP: 1800 + (VIT * 25)
[Lv 5]: Marine Sphere HP: 2000 + (VIT * 25)

Level Details

Lv SP Cost Hits Range Cast Time Delay
1 10 1 1 2.0s 0.5s
2 10 1 1 2.0s 0.5s
3 10 1 1 2.0s 0.5s
4 10 1 1 2.0s 0.5s
5 10 1 1 2.0s 0.5s